Phone+44(0) 7702 574447

ABOUT ME

Hi. My name's Glenn. I make video games.

    An experienced developer that has worked successfully in the Games Development and Virtual Production industries. An avid learner with a strong attention to detail and a drive to deliver.

Most recently I have been leading teams to create AAA games across Steam, XBox, and Playstation 5, and completed a postgraduate course in Agile Leadership and Management.

PORTFOLIO

PATENTS

Role Title
Inventor Efficient graphical processing in 360-degree spherical space, Part 1: Rendering
Inventor Efficient graphical processing in 360-degree spherical space, Part 2: Bloom

RELEASED TITLES

Undisputed

Undisputed

Languages: C#
Engine: Unity 2022

I led a team of 5 co-development engineers from pre content-complete through to submission.

WATCH
Livestreaming Toolkit

Livestreaming Toolkit

Languages: C++, C#
Engine: Unreal Engine 4 and 5

An Unreal Engine plugin that provides livestreaming tools for the Virtual Production industry.

WEBSITE
Little Big Adventure

Sackboy: A Big Adventure

Languages: C++, C#
Engine: Unreal Engine 4, Unity 3D

A 3D platformer. I worked from prototype to green light on water physics, gameplay, audio, and UI.

WATCH
Globlox

Globlox

Language: C#
Engine: Unity 3D

A lights out style game released on Google Play. Personal project.

Retired

PROTOTYPES

UE5 Railway Tool

UE5 Railway Tool

Language: C++
Engine: Unreal Engine 5

Prototype tool for creating railway track with junctions and closed loops.

WATCH
Unity Mechanim

Unity Mechanim

Language: C#
Engine: Unity 3D

Small demo level to showcase Unity Mechanim with dynamic aiming in a 2.5D shooter.

WATCH
Buoyancy Physics

Buoyancy Physics

Language: C#
Engine: Unity 3D

Surface based buoyancy physics. I also modelled and rigged the boat :)

WATCH
Procedural Generation

Procedural Terrain Generation

Language: C#
Engine: Unity 3D

An infinite procedurally generated world with cellular automata dungeon layouts.

WATCH
Graphics demo

Globlox

Language: C++
Engine: DirectX 11

A demo of different lighting techniques and animations.

WATCH
A* Algorithm

A* Pathfinding

Language: C++
Engine: TL-Engine

A basic A* implementation that returns the shortest path.

WATCH
Tank AI Demo

Tank AI Demo

Language: C++
Engine: DirectX 10

Demonstrating a message based AI system along with world space raycasting for unit selection.

WATCH
Hover Racing

Hover Racing

Language: C++
Engine: TL-Engine

A racing game, created for my 1st year university project.

WATCH
Fishy Game

Fishy Game

Language: C++
Engine: TL-Engine

A team project, created in my second year of university.

WATCH
Fun in the Garden

Fun in the Garden

Language: C++
Engine: TL-Engine

A 3D remake of the classic game, Centipede! First year project.

WATCH

SKILLS

Languages

  • C++
  • C#
  • HLSL/Cg
  • Zig
  • Lua
  • Java
  • VB.Net

Software

  • Visual Studio
  • Unreal Engine 4/5
  • Unity 3D
  • DirectX 11/12
  • Vulkan
  • OpenGL

Other

  • Cloud-based Computing
  • Computer Networking
  • Sound Engineering
  • Agile Development
  • Scrum
  • Teamwork

EMPLOYMENT

Nequinox Studios Ltd. (Remote)

AAA Co-development studio

Leading a team of 5 engineers on Undisputed

Working on a AAA project in a proprietary game engine

Implementing DirectX 12 and Vulkan graphics API into a proprietary game engine

Lead Software Engineer

August 2023 - Present

Senior Software Engineer

June 2022 - August 2023

OffWorldLive (Remote)

A new start-up company, focusing on Virtual Production tools in Unreal Engine

Helped research, design, and implement an Unreal Engine livestreaming plugin which has since attained 30,000+ active users, with cinematic camera and 360 degree rendering functionality

Co-Inventor of 2 patents

UE4, UE5, DirectX 11/12, C++, C#, WPF, Amazon AWS, RTMP

Graphics Engineer

April 2020 - May 2022

Freelancer (Remote)

Working for various clients

Programming in various areas and languages to fulfill the requirements of the client

Unity3D, UE4, Godot, C++, C#, GDScript, SVN, Git, Plastic SCM

Programmer

February 2019 - March 2020

Holonautic

Holonautic (Remote)

A new start-up company, focusing on VR games

All tasks related to ensuring the success of the project, such as planning the direction and design of the game, managing the team, and carrying out my own programming tasks

C#, Unity3D, Git, Plastic SCM

Team Lead / Programmer / Designer

November 2018 - February 2019

Freelancer (Remote)

Working for various clients

Programming in various areas and languages to fulfill the requirements of the client

Unity3D, UE4, Godot, C++, C#, GDScript, SVN, Git, Plastic SCM

Programmer

May 2018 - November 2018

Sumo Digital

Sumo Digital Ltd

Working on an un-announced AAA+ console title

A range of programming disciplines including: Gameplay, Physics, UI, Audio

C++, C#, Unity3D, UE4, Perforce, TFS, VBA.Net, JSON

Placement Programmer

May 2016 - August 2017

CONTACT ME

United Kingdom

+44(0) 7702 574447

terids@gmail.com

LinkedIn

Download CV